Team fortress 2 updating content

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Control Points is a game mode where there are several control points laid around the map, typically 3 or 5.

For a team to win, they must capture all the control points within the time limit.

The intelligence can only be carried by the opposing team.

The first team to capture the enemy's intelligence three times wins.

It is distributed online through Valve's digital retailer Steam, with retail distribution being handled by Electronic Arts.

In Team Fortress 2, players join one of two teams comprising nine character classes, battling in a variety of game modes including capture the flag and king of the hill.

In order to accomplish objectives efficiently, a balance of these classes is required due to how these strengths and weaknesses interact with each other in a team-based environment.

Another core game mode like Attack/Defend is Payload, where the BLU team must push a cart containing a bomb through all of RED team's checkpoints within a time limit.

New sets of class-specific achievements have been added in updates, which add new abilities and weapons to each class once unlocked by the player.

This unlockable system has since been expanded into a random-chance system, where the player can also obtain the items simply by playing the game. These include Capture the Flag, which revolves around the BLU and RED teams fight to steal each other's intelligence (represented in-game as a briefcase) and return it to their base.

The development is led by John Cook and Robin Walker, creators of the original Team Fortress.

Announced in 1998, the game once had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine-year development.

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